Top view and mission item layout:
Friday, 14 September 2012
Moonbots 2012 - Landscape Design
Here is our Phase Two Landscape Design. We recommend that you watch the video in HD.
Top view and mission item layout:
Top view and mission item layout:
Moonbots 2012 - Game idea and Missions
Moonbots 2012 - Titanium Springboks– Game Idea and Lunar Missions
1 Finding Ideas and an Approach for our Game
A. We have to adopt one or more of the following topics for the Game
- Google Lunar X PRIZE Mission
- Heritage Artifacts
- Solar Power on the Moon
- A Night Rover Challenge
B. We need to abide by the Moonbots 2012 Competition Rules
- The Lunar Landscape must have a Starting Base, High Ridge, Mission Area and Mission Items
- The Starting Base, High Ridge and cross over ramp has specific dimensions and position specifications
- The Robot start off from Base, move up the first ramp of High Ridge go across the Plateau and down into the Mission Area. In the Mission area pick up two Mission items and take it back to Starting Base
- Our Video Essay – Phase 1 When you go to the Moon, what would you leave on the Moon and why?
C. We looked and listened again and reminded ourselves of our Video Essay – Phase 1- When you go to the Moon, what would you leave on the Moon and why? This is what we said:
- Shana – “When I go to the moon I would like to leave a McDonalds burger and leave it there to see how fast it will deteriorate. The other thing I want to take is a South African flag.”
- Bernard – “I would take to the moon an old-fashioned gear analog clock. With this clock I will test the theory in which Einstein mentioned that the time on earth is different than the time in space. The reason that I would take a clock that is built with gears is because it is believed that the gravitational force has an effect on the gears, thus the time will differ from that of the earth.”
- Ian – “I would leave a Portable Medical Center with robots that can be controlled by doctors on earth for medical emergencies on the moon during moon missions”
D. We read our Phase 1 – Creative Lunar Landscape Question again to see what we suggested our lunar landscape should look like. We had the following ideas:
- Realistic top layer of sand and rock
- Hills and Valleys
- Impact Craters
- Sunlight on the Moon
- Extreme temperature zones
Our Team attempted to include most of our ideas in the Game
2 Designing the Mission Tasks – Design Matrix
Primary mission is to start off from Base, move up the first ramp of High Ridge go across the Plateau and down into the Mission Area. In the Mission area pick up two Mission items and take it back to Starting Base
3 Design the Mission Items
Base, High Ridge and Ridge ramp
The Base, High Ridge and Ridge ramp form part of the landscape design with specific Competition rules and dimensions. In terms of the Game design it plays a role to start and end the Game from the Base. The High Ridge separates the Base area from the Mission area. The Moonbot will have to go over the Ridge, collect 2 items, return over the High Ridge ramp and return to Base.
Zones of extreme temperature
There are extreme temperatures that ranges on the moon (-155°C to 120°C or -250°F to 250°F). On our Gameplay we indicate with red and blue balls the zones of high and low temperatures. The Robot will have different operating capabilities in the different temperature zones.
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Cold Zones
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Hot Zones
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The team wants to leave a unique South African artifact on the Moon so that our heritage could remain on the Moon. The SA Flag and team photo will be planted on the Ridge Plateau
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Neil Armstrong has often been asked about being the first person to set foot on the Moon. He once said that he hopes someone would go back to the landing site of Apollo 11 and wipe his first footprint off the Moon. In Memory of Neil Armstrong who sadly died on 25 August 2012, our team decided to honor his wish and would erase his footprint (artifact) from the moon.
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The second artifact that the team will collect is the Seismic Experiment. This device has been monitoring the seismic activity. The team wants to collect this artifact to look at the vibration behaviour of the Moon
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Our team also wants to place a McDonalds Burger on the Moon to see how food deteriorates in Moon conditions (vacuum) and also whether an analog clock is running slower than on earth
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4 Design the Game Missions and points
Mission Time is 4 minutes
Lunar Mission tasks
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Points
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1
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Moonbot leave the Base
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10
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2
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Ascend ramp on Ridge
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20
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3
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Place SA Flag, photo, footprint on Ridge plateau
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40
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4
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Descend ramp from Ridge into Mission Area
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15
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5
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Move to hot surface where the sun shines
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10
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6
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Deliver New Titanium Springboks Artifacts - Analog clock
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40
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7
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Deliver New Titanium Springboks Artifacts - McDonalds Burger
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40
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8
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Collect Heritage Artifact 1 - Neil Armstrong Footprint
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45
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9
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Activate Solar Powered Medical Centre
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60
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10
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Collect Heritage Artifact 2 - Seismic Experiment
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45
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11
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Ascend return ramp on Ridge
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20
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12
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Decend return ramp into Base Area
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15
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13
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Moonbot return to Base
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40
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Total Points
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400
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(-30 points touch penalty)
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5 Preview of the actual Landscape and Mission
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